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Tag Archives | user experience

UP by Jawbone (press photo)

Review: Jawbone UP

Three weeks ago, I bought a Jawbone UP. It’s a movement-tracking bracelet that can be plugged into your iPhone (or Android device) once or twice a day to transmit your activity to a mobile app. (You can also download your tracking data as a […]

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Upgrade icon by Oxygen Team (GNU license)

Why I’m not upgrading

“My name is Carsten, and I don’t like upgrading.”—”Hi Carsten!” I’ve become that guy. I never used to be that guy. You know, the guy who’s content with the technology he has because it’s working fine for him. The guy who’s perfectly capable of […]

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Don Norman

Complexity and emotion in design

  I like some of Don Norman‘s (now slightly older) theses about complexity and emotion in design. In an online essay entitled Emotional Design: People and Things he writes, Products differ in their appeal on the three design dimensions, but so too do people […]

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10GUI-Multitouch-Pad

Thoughts about 10/GUI

Robert Clayton Miller has done an excellent thing: he’s re-imagined the personal computer GUI and associated input devices in a practical, achievable, realistic way. It’s no small achievement, this: we’ve essentially been using the same lineage of human-computer interface metaphors and technologies for more […]

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macbooks-w420

Why I bought a Mac

Picture by Benjamin Nagel, via Wikimedia Commons Apparently, I’m a hipster now. According to my friend Bryce, who calls everyone a hipster who uses a Mac. Though I feel a certain kinship with PC in the “Get a Mac” commercials (who doesn’t? how can […]

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